about

Developer focused on reverse engineering and game internals

Who I Am

I started coding in 2019 and quickly found my niche in C++ and reverse engineering. Most of my work revolves around digging into binaries, understanding internals, writing cheats and tools for games, and building custom systems from scratch.

My Focus

I specialize in reverse engineering Windows applications, analyzing memory, writing injection-based cheats, and working with low-level APIs. I’m proficient in debugging, patching, and automation. My stack is C++, IDA, x64dbg, Cheat Engine, and various custom tools.

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Years in Reverse Engineering
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Projects & Cheats Created
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Languages & Tools Used
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% Time in C++

Technical Skills

Core Expertise

C++
Reverse Engineering
Windows Internals

Tools & Languages

x64dbg / IDA
C# / Python
Cheat Engine / ReClass

Other

HTML / CSS / JS
React

Timeline

2024

Independent RE & Game Projects

Created several internal and external cheats, memory tools, and debugging helpers for games and Windows apps.

2021 – 2023

Reverse Engineering Focus

Shifted from general programming to full-time reverse engineering. Worked on analyzing anti-cheat systems, game structures, and code obfuscation.

2019 – 2020

Learning & Exploration

Started with C++ and began exploring internals of software and games. Learned debugging, memory editing, and binary analysis.